A browser-based room where two language models can respond to the same discussion and examine each other’s reasoning.
Work
Projects and working notes.
Things I'm building, testing, or trying to understand. Each note records the approach, what worked, and what still needs work.
A small training project for understanding, at a practical level, what it takes to train a language model from scratch.
An early prototype for a cooperative narrative game whose rules can stay stable while different creators make their own settings.
A local desktop application for applying controlled updates and version changes across a Veeva Vault document export, with an evidence report for review.
A small utility for applying one approved text replacement across a folder of Microsoft Word documents.
A public website for Pithhead, developed with Codex as an implementation partner and refined through focused review of its purpose and visual direction.
A multiplayer and solo Sudoku game, developed with Codex around shared puzzle state and fair play.
An offline-first iPhone and iPad app for learning human Sudoku-solving techniques.
A personal, non-commercial experiment in giving Codex a HAL 9000-inspired voice and on-screen presence.
A workflow for turning a recorded note into a structured action item, with a review step before it enters the list of work to follow through.
A collection of small workflows for routing requests, sending updates, and keeping routine follow-up work visible for review.
A dashboard that brings workflow activity and items needing attention into one place.
A browser-local page for organizing useful URLs in named groups, built as a more flexible alternative to fixed new-tab shortcuts.
A small browser-local list for short-term tasks, separate from the Action Items system.